> For the complete documentation index, see [llms.txt](https://metaversus.gitbook.io/metaversus-ecosystem-overview/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://metaversus.gitbook.io/metaversus-ecosystem-overview/tokenization/token-utility.md).

# Token Utility

Along side selected stable-coins, the $MTVS token will be one of the primary a units of currency throughout our world(s), it will be tradable, stake-able and have purchasing power for NFT's, In-Game Assets, Discounts, Access Passes and more. The MTVS token also has a fixed supply.&#x20;

**Economy** - All transactions involving land, art, admission to digital spaces, peer to peer sales, or any transaction in MetaVersus. The world currency.

**Collectibles** - Purchase skins, animations, in-game boosts and power-ups or any in-game upgrades all with $MTVS and win token loots to play to earn.

**Access** - Direct access to limited NFT drops, partner sales, Beta launches, Membership areas, and much more.

**Rewards** - We reward our users with token drops, find a token bundle, loot boxes and more within MetaVersus.

**Staking** - Stake your $MTVS token in multiple APY boosting pools and farms to earn rewards for locking up.

**Leaderboards** - Time to earn: Collect coins and rewards in-game which will trigger leaderboard points with fund allocation for top 50 users on a weekly payout basis (TBC). Earn based on time spent in the Metaverse.

**Deflation** - A deflationary asset in the crypto space is an asset that will have its market supply of tokens decrease gradually with time by design. MetaVersus will perform several activities such as burning, and buy-backs, etc. to reduce the circulating supply. For example, 50% of the total MTVS tokens collected via an MetaCitizen NFT sale will be burned. By reducing the circulating supply, we add more scarcity to the token.
