> For the complete documentation index, see [llms.txt](https://metaversus.gitbook.io/metaversus-ecosystem-overview/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://metaversus.gitbook.io/metaversus-ecosystem-overview/metaversus-ecosystem/gaming.md).

# Gaming

![SkateVerse - A skateboarding world and game in MetaVersus](/files/s8e5Y0boQoalf8illPdT)

MetaVersusWorld will have high quality gaming throughout as an integral part of its DNA. It is our identity (hence the name MetaVersus). We mix mini-games with activities for open worlds such as quests, standalone community inspired games and, with further development, AAA studio quality games that will offer excitement and escapism for 5 minutes or a digital lifetime.

Current games range from simple activities that anyone can participate in such as (but not limited to): Land Exploration Quests, NFT Hunts, Coin Collector, Player V Player, Skateboarding Challenges, BMX’ing, Car Racing, Horse Riding, Fishing, Shooting Ranges and more.

By incorporating mini-games, quests, and activities in our virtual expansive ecosystem, it rewards users for exploring MetaVersus as they travel throughout the environment. Games and activities can also be tailored for brands and we will continuously listen to and incorporate feedback from our community to implement new and engaging activities to participate in.

By design (see chart below), gaming will be predominantly **free to play** but some activities might require an NFT for access or a token requirement - this will depend on the nature of the game such as whether it's a branded (sponsored) game or if the reward mechanics are higher in nature to attract a more competitive user base.&#x20;

We want to enable anyone to enter and participate in our games and activities, but those who want to perform better will be able to purchase game enhancing assets such as power drinks or boosters to improve their chances of winning.&#x20;

<figure><img src="/files/WdPPOg7vnAT1yt6MDQs3" alt=""><figcaption><p><a href="https://grayscale.com/wp-content/uploads/2021/11/Grayscale_Metaverse_Report_Nov2021.pdf">https://grayscale.com/wp-content/uploads/2021/11/Grayscale_Metaverse_Report_Nov2021.pdf</a></p></figcaption></figure>

MetaVersusWorld strives to be an open ecosystem and as such will not require payment for participation in simple gaming activities, players will then be rewarded in either MTVS tokens or NFTs based on their performance in competitions and their standing on various leaderboards at specified times (hourly/daily/weekly/Monthly/Yearly). Players will then be able to purchase digital assets and NFT's that offer boosts and enhancements to their abilities to increase their chance of winning or climbing higher up the leaderboards.&#x20;

In today's Web2 closed gaming worlds, gamers spend time and money building digital wealth. However the majority of game developers will not allow players to realize their investment by enabling them to (ex)port their earnings outside of that closed environment.&#x20;

MetaVersusWorld solves this problem by allowing our community to own their digital assets (bought or earned), these NFTs can be sold and traded on our marketplace (and other compatible marketplaces) thus creating an entirely free-market, circular economy that can even be realized in the physical world through our partnership with brands.&#x20;
